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Published 19.06.2015 | Author : admin | Category : Things Guys Love

Earlier this afternoon I came across a Tumblr post mocking a Kotaku article and, being the contrary, argumentative person I am, my first instinct was to go and see whether the article actually deserved the mockery.
A page or two in I was enjoying the writing style, and it was pretty clear that this article was indeed going to be a genuinely interesting and thoughtful one about gaming interface design. A page or two after that I figured, fuck the snarky response, interface design is an interesting topic. When further down the page the author of the Kotaku article scoffed at Minority Report and said, "I don't want a computer interface that looks neat. We've all seen the shitstorm that's been going around the gaming community lately, and the hate and vitriol being flung in all directions, and yeah, that's a problem.
It's things like getting halfway through telling one of my favourite Left 4 Dead stories to a guy at a party only to be interrupted with, "Wow, you really do play video games!" (So what, when I said so before you assumed I was lying but decided to humour me anyway?) It's things like a guy asking me, "Why do you have Groudon on your hoodie?" (Because I like Pokemon, why the fuck else would I spend $50 on a Groudon hoodie?) It's the little microaggressions that in and of themselves would be laughable, ignorable, unimportant, but cumulatively paint a picture of a community whose first assumption will always be that I don't belong.
And being the contrary, argumentative person I am, obviously my blog post ended up being about this.

I figured a title like that had to be intentionally provocative, and maybe I could go make a snarky reply to the Tumblr poster in question about actually reading things before forming an opinion on them.
I have opinions on this topic, and for the first time in a long, long time I had both the free time and the inspiration to break my long blogging silence on IGN. I was going to say, "Imagine what a controller without any buttons might look and feel like." Imagine holding something in your hands which is all active surface.
But the things that usually make me feel alienated from gaming aren't death threats or trolling from the actual psychopathic sadists among us. I may write up my thoughts on interface design another day, but it's not going to happen today. I hunted down this fantastic article I read last year about the drawbacks of gesture-based interfaces, and how they don't come anywhere close to taking full advantage of what humans can do and sense with our hands. Because for fuck's sake, I am an "adult female" who, up until this point, had been really excited about the prospect of starting up a conversation about video game interfaces with my friends on IGN.

Imagine a "controller" that can use and interpret every twitch of your fingers, every shift or change of pressure.
The subtle but omnipresent reminders that even well-meaning, intelligent, articulate gamers see me as an outsider. There were going to be anecdotes about how fascinated I was the first time I got to use my uncle's trackball.
About what it's like watching my parents try to use a controller: look at the screen, look at the controller, find a button, press a button, look back at the screen. Imagine something that takes full advantage of all the sensitivity and range of motion of the human hand.

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